法国捐赠税:Flash As3.0 —— 不同元件跟随鼠标移动效果
来源:百度文库 编辑:偶看新闻 时间:2024/04/29 09:33:31
',1)">
this.addEventListener(Event.ENTER_FRAME,onMove);
function onMove(e:Event):void{
man.x = man.x + ((-mouseX) / 20 - man.x) / 4;
clu.x = clu.x + (mouseX / 20 - clu.x) / 4;
yun1.y = yun1.y + (mouseY / 20 - yun1.y) / 4;
clu3.y = clu3.y + ((-mouseY) / 15 - clu3.y) / 8;
}
//main_mc.man1.man.x = main_mc.man1.man.x + ((-mouseX) / 20 - main_mc.man1.man.x) / 4;
// main_mc.man2.man.x = main_mc.man2.man.x + ((-mouseX) / 20 - main_mc.man2.man.x) / 4;
// main_mc.man3.man.x = main_mc.man3.man.x + ((-mouseX) / 20 - main_mc.man3.man.x) / 4;
// main_mc.man1.man.y = main_mc.man1.man.y + ((-mouseY) / 25 - main_mc.man1.man.y) / 4;
// main_mc.man2.man.y = main_mc.man2.man.y + ((-mouseY) / 25 - main_mc.man2.man.y) / 4;
// main_mc.man3.man.y = main_mc.man3.man.y + ((-mouseY) / 25 - main_mc.man3.man.y) / 4;
// main_mc.yun1.yun.x = main_mc.yun1.yun.x + (mouseX / 20 - main_mc.yun1.yun.x) / 4;
// main_mc.yun2.yun.x = main_mc.yun2.yun.x + ((-mouseX) / 10 - main_mc.yun2.yun.x) / 4;
// main_mc.yun3.yun.y = main_mc.yun3.yun.y + (mouseX / 10 - main_mc.yun3.yun.x) / 4;
// main_mc.yun1.yun.y = main_mc.yun1.yun.y + (mouseY / 20 - main_mc.yun1.yun.y) / 4;
// main_mc.yun2.yun.y = main_mc.yun2.yun.y + ((-mouseY) / 15 - main_mc.yun2.yun.y) / 4;
// main_mc.yun3.yun.y = main_mc.yun3.yun.y + ((-mouseY) / 10 - main_mc.yun3.yun.y) / 4;
this.addEventListener(Event.ENTER_FRAME,onMove);
function onMove(e:Event):void{
man.x = man.x + ((-mouseX) / 20 - man.x) / 4;
clu.x = clu.x + (mouseX / 20 - clu.x) / 4;
yun1.y = yun1.y + (mouseY / 20 - yun1.y) / 4;
clu3.y = clu3.y + ((-mouseY) / 15 - clu3.y) / 8;
}
//main_mc.man1.man.x = main_mc.man1.man.x + ((-mouseX) / 20 - main_mc.man1.man.x) / 4;
// main_mc.man2.man.x = main_mc.man2.man.x + ((-mouseX) / 20 - main_mc.man2.man.x) / 4;
// main_mc.man3.man.x = main_mc.man3.man.x + ((-mouseX) / 20 - main_mc.man3.man.x) / 4;
// main_mc.man1.man.y = main_mc.man1.man.y + ((-mouseY) / 25 - main_mc.man1.man.y) / 4;
// main_mc.man2.man.y = main_mc.man2.man.y + ((-mouseY) / 25 - main_mc.man2.man.y) / 4;
// main_mc.man3.man.y = main_mc.man3.man.y + ((-mouseY) / 25 - main_mc.man3.man.y) / 4;
// main_mc.yun1.yun.x = main_mc.yun1.yun.x + (mouseX / 20 - main_mc.yun1.yun.x) / 4;
// main_mc.yun2.yun.x = main_mc.yun2.yun.x + ((-mouseX) / 10 - main_mc.yun2.yun.x) / 4;
// main_mc.yun3.yun.y = main_mc.yun3.yun.y + (mouseX / 10 - main_mc.yun3.yun.x) / 4;
// main_mc.yun1.yun.y = main_mc.yun1.yun.y + (mouseY / 20 - main_mc.yun1.yun.y) / 4;
// main_mc.yun2.yun.y = main_mc.yun2.yun.y + ((-mouseY) / 15 - main_mc.yun2.yun.y) / 4;
// main_mc.yun3.yun.y = main_mc.yun3.yun.y + ((-mouseY) / 10 - main_mc.yun3.yun.y) / 4;
flash素材——元件哪里可找到?
FLASH中声音元件MP3和WAV有什么不同?
Flash中的图形元件
flash 元件的属性
Flash中的元件问题
with out flash跟flash有什么不同?
截取flash画面或元件
flash元件复制的问题
flash中三种元件的区别?
怎样删除flash中的元件?
哪里有flash元件素材
引用flash元件的属性
Flash中的元件宽度问题,
linux AS3.0 /etc/inittab的问题
制作FLASH时,元件为什么会拖不进来???
flash里面为什么要创建元件呢
请介绍一下flash扩充元件
flash图形元件如何编辑阿
FLASH 怎样让元件播放停止
[FLASH问题]不用快捷键,如何打散元件
flash中怎样得到元件名称?
FLASH制作元件在哪里下载?
flash问题,怎么样给元件改名
flash元件的种类和作用